![]() I do like the controls and the ability to roam freely like in the realMyst remaster. The challenge lies particularly in the order in which to do things, like that classic brain teaser about getting the sheep, the wolf and the cabbage across the river in a rowboat. Most of the short-term puzzles offer a lot of charm as well, with the challenging but decipherable logic that anyone with a little basic understanding of physics and reasoning can usually crack with a little effort. There’s a lot of little things, especially sounds, that evoke the old Cyan standbys: creaking machinery and metalwork, door hinges, ambient insects and birdsong, give me occasional flashbacks to the old favourites. The human characters – mostly encountered through barriers or in recordings – are full-motion-video like the characters of Myst, which charms me oddly. The puzzles are, for the most part, the kinds of little logic challenges adding up almost fractally to bigger-picture achievements that I liked and help build a sense of discovery. The game looks fantastic, on par with the graphics of Myst III: Exile, with the added benefit of high definition. Obduction definitely has a lot of what I loved about the Myst games. The populace transplanted along with them have vanished, leaving signs and records of the looming threat, and the few that remain need your help to enact a plan to regain freedom and escape the alien enemy who threatens them. These are placed within a ‘bubble’ on this alien world, one of a trinity of realms transplanted for unknown reasons. Following it, you find yourself teleported to an alien world populated with fragments of Earth, seemingly scooped from across history. In Obduction you are led through the woods by a mysterious hovering giant pinecone. Since it only just came out I’m going to put down a SPOILER warning for the rest of the article, in case readers do not wish to proceed further at this time. And this weekend I finished playing it: Obduction. I’d heard about the Kickstarter-funded project undertaken by Cyan, renowned in legend for being the creators of Myst and Riven, of which I’ve written previously. ![]() That said, I had good cause on a few levels. I think I’ve got one of those at time I start writing. ![]() Gaming, like drinking, can occasionally cause a hangover in those who over-indulge. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |